First Glance posts are all about first impressions, video games we haven’t had the chance to fully explore yet or other unfinished business.
I have first decided to give Smite a try after getting bored of LoL and its community (not that I have much hope in a non-toxic video game community anymore, but that’s a rant for another day!) Let’s be honest here, I am not amazingly great at playing MOBAs – in fact, I am somewhat rusty when it comes to gaming in general. But what I was looking for was some fast-paced fun, something I would enjoy playing with Fenrile. We both were curious about Smite because 1) its unique camera angle, 2) mythical gods, how cool is that? In fact, since having started playing the game, we both have learnt lots of interesting stuff about Mythology.
So for those who have never heard of Smite before, it’s basically a 3D MOBA where you take the role of a mythological god of your choice and fight until death (s) in team-based arenas. With this description, you can already guess, and correctly, that this game is going to be much more focused on action than any other MOBAs you have played before. I also strongly believe that many of you who don’t particularly enjoy MOBAs that much (like me) will have more chances of enjoying this one.
What I liked most about Smite:
- The 3D view, of course. I was a bit skeptical at first, but now I can’t imagine myself getting back to the typical MOBA.
- The epic variety of gods you can chose from: Norse, Roman, Hindu, Egyptian, Greek, etc.
- Fresh but faithful to the concept of MOBA, so those who have played the genre before won’t find difficult to adapt.
- Free gems and nice daily rewards. The cash is for cosmetics and unlocking gods, definitely not P2W. Also, the Ultimate God pack is incredibly cheap for what you get in return.
- Game-play: fast pace, full focus on action, and hella fun!
- You can forget about last hitting and focus on the team fights instead.
- The different and fun game modes: Conquest (5v5 + 3 lanes); Arena (5v5 + open); Joust (3v3 + single lane); Assault (All random, all mid); Siege (5v5 + 2 lanes); Match of the day.
- VGS – type less, play more, that’s what I always say. The Voice Guided System is awesome because it lets you send standard messages to your team. If you want, you don’t even need to type anything at all.
- The community – for now. The chat is relatively quiet, and wow, isn’t that such a relief! There’s always that random person who doesn’t make sense and prefers to type rather than playing the actual game (as mentioned above, that’s a rant for another day). Considering I am still a newbie, I have no clue if this pattern will follow through higher levels – but I am hoping so.
What I didn’t like as much:
- The map view sometimes was a bit annoying, but that might be because I am not used to it. It’s definitely easier to sneak up!
- The skins! The most awesome skin is the default one. Not that this matters much.
- UI and UX. Of course, being an UX Designer, I am going to be biased. Definitely, Smite’s interface can be improved. This has been obvious since the very beginning, when the first screen that has been shown to me was the main login screen and I had to click on ‘cancel’ to Sign Up for an account (what?)
Ok, I admit I haven’t played all game modes yet. I have been particularly drawn to Joust, because you have more control over your own character and a clear perception of how he can affect the whole game. With not as many aids, you feel like you can make a difference – for good, or for bad. (Worry not, you will still listen to the occasional ranter blaming on his ‘team’, no matter what game mode you chose). Plus, of course, the chat is cleaner when you have less people in your team. Did I just say this? I vote for a clean chat, and a non-toxic community, MOBA players deserve this. And definitely, Smite’s community is in the right direction.
As I mentioned above, the map view and whole 3D view, as awesome as it is, it is still a bit confusing for me to handle, so playing Conquest on 3 lanes definitely has its own challenges. Despite Conquest being probably the most popular mode, I admit I felt myself a bit lost at times, even a bit dumb, when unpleasantly surprised by a sneaky enemy. There’s also the fact that I’ve had enough of the standard MOBA gaming mode, so any new approach to that is very welcome.
The Match of the Day is fun, silly, and interesting.
Overall, I really like that when I play Smite, I have fun! This is and will always be the highest rating factor for me. Smite makes me not to take myself or gaming in general so seriously. It makes me enjoy the act of playing a game, it even makes me laugh about the silly rookie mistakes I make. I am still learning, and I don’t expect to be perfect, and definitely, Smite has (almost) the right community for newbies like us.
If you like the idea of MOBAs, but there were things that have put you off about them, then, I’d recommend you to give Smite a try.
To me, this is Gold.